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To give you an idea about all the features developped

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What I implemented for this patch (19/08/2016) :

  • Player :

    • Services :

      • Windows managment :

        • Open and close a window with a keys combinaison, those keys can be configured.

        • Fade in / fade out effect on the opening and closing of windows.

        • The interactibility of windows are handle by it transparency.

        • Those system is link to an player input system that can be configured

        • Each windows are draggable.

        • Each windows are closable with a generic exit button.

        • Each window have a shadow effect.

        • It is possible to close all windows with the "escape" key (input event : CloseAllCanvas).

        • When a windows is selected, it hold at top of other windows.

        • When a window is open an event is thrown and it is not possible to move or attack.

      • Language managment :

        • Modify the language at run-time.

        • Modify current language content at run-time.

        • Save a language file.

        • Load a language file.

        • Throw an event on language modification.

    • Menus :

      • Language Editor :

        • Edit language file content.

        • Save, load, reload a file content.

      • Attribute Editor :

        • Allow to see and edit each sub values of each attributes.

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  • Architecture :

    • Language & attributes management :

      • Use a simple array of array (string[][] and EntityAttributes[][]) instead of a dictionary or a hashmap.

      • To make this possible I categorised my nodes with an enumeration and hashID. (int[][] hashIDS).

      • To recover an element I need it enumeration index and it hash index.

    • Language management :

      • I thrown an event when I change the language, it allow to update the texts of my interfaces.

      • I use a JSON extension but binary will come a bit later to make my application run faster.

    • Attributes managment :

      • I throw an event when the value are modified, it allow to update my interface at right time.

    • Menu :

      • Language line and attributes line use the objects pool to avoid new and delete at run-time.

      • Each texts are updated when the language is modified thanks my own event system.

Patch Alpha V0.02

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